GAA 2018 Group Project Hemlock

 



modeled, textured and material Shader on the Zbrush, 3ds max, Substance Painter, Photoshop, and Unreal



made the blueprint for the waterwheel rotation on the Unreal











modeled, textured and material Shader on the Zbrush, 3ds max, Substance Painter, Photoshop, and Unreal







made the blueprint for the wind vain randomly spinning on the Unreal




made the blueprint for the large leaf Ivy wind movement on the Unreal



Worked

- Water Side -
water wheel, water wheelbase, waterwheel rotation blueprint

- Green House Side - 
2 baskets, wooden bucket, vegetation(include individual pumpkin), fruit pack(apple) 

- House Part - 
chimney, house foundation, moss decal, 

weather vain(Sargamdeep K Sahota's individual asset) spinning blueprint 

- Ect - 
large leaf Ivy, Round Rock variation 5 packs