[ Unreal 4 ] Post Process Cel Shader Practice Show Case : Robot



created an Unreal4 showcase for the Post process cel shader
re-used very old 3ds max robot, crane, sci-fi box model




[ Concept of Convolution ]

In image processing, convolution is the process of transforming an image by applying a kernel.
A kernel is a matrix of values whose size and values determine the transform effect of the convolution process.

I created a custom kernel in Unreal using a basic convolution concept

  • offsets for each pixel : four Constant2Vector nodes (left, right, top and bottom pixels)


  • Laplacian Edge Detector sample: